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Have any questions or interested in working together? Fill out the form, and I will get back to you soon!
Hello, I’m Jakub Domagała
About Me
I am a Software Engineer with experience in the automotive, fintech, and high-performance computing (HPC) industries. I have worked on developing and maintaining software systems that enhance functionality and efficiency. Additionally, I have some background in computer graphics, contributing to the creation of user interfaces and visual components.
Skills
Portfolio
Looper
Looper is a game engine that includes an integrated editor and a 2D game environment complete with a level editor, all built with modern C++20. It uses Vulkan for efficient rendering and incorporates ImGui and GLFW3 to manage the user interface and handle window/input operations. Looper supports both Ubuntu and Windows platforms
Shady
Shady is a 3D rendering engine built with C++20 and Vulkan for high-performance graphics. It utilizes ImGui for intuitive user interfaces and GLFW3 for window and input management. Compatible with both Ubuntu and Windows.
Static Analysis
GitHub action designed for C++ projects that performs static analysis using cppcheck and clang-tidy. Depending on trigger type it produces either console output (for push) or PR comments (for pull request) with code snippets.
Compile Result
Compile Result is a GitHub Action that analyzes build output for C/C++ applications and comments on pull requests with any detected issues, including relevant code snippets and descriptions.
Get in Touch
Have any questions or interested in working together? Fill out the form, and I will get back to you soon!